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A Light Active Probe identifies hidden units. II 4 This variant of the Mad Cat carries two ER Large Lasers in each arm and a pair of LRM-15 launchers. A Light Active Probe is mounted in the head, and the remaining tonnage is given over to more armor protection. The side torsos each mount an LRM-10 and a pair of ER Medium Lasers. II 3 This variant removes the Gauss Rifles, jump jets, and one heat sink of the original and replaces them with a HAG/30 in each arm. Armor and movement profile remain the same, but to make room for the weapons this variant had to drop one heat sink, leaving it with thirteen. The left arm houses a massive LB 20-X autocannon. The torso LRM systems have been replaced by a quartet of Streak SRM-4s. II keeps a single Gauss Rifle, found in the right arm, and two ER Medium Lasers of the standard configuration. II-Enhanced can continue to fight long after most of its foes have been destroyed. This protection, outweighing some 'Mechs, ensures that the Mad Cat Mk. The top speed of the 'Mech was reduced to 54 km/h, however, due to the use of twenty-five tons of Hardened Armor. II Enhanced to cover 120 meters at a time.
MAD CAT MK II SERIES
Each arm carries an Starlight C2 ER Large Pulse Laser and an Series 2b ER Medium Laser, while a pair of Type X "Short Bow" LRM-10's provide long range firepower. This version uses several Advanced Technology systems to increase its effectiveness on the battlefield. II-Enhanced Produced on the Manufacturing Plant DSF-IT1 on Itabaiana. The Mech's primary role is long to medium range combat, with best performance within 450 meters where all of its weapons can reach the opponent. For short range combat, four Series 2b ER Medium Lasers can chew up what's left of the opposition. The rifles are supported by two Type X "Short Bow" LRM-10s which give the 'Mech indirect fire capability.
![mad cat mk ii mad cat mk ii](https://images.dakkadakka.com/s/i/gallery/img/2019/11/30/1036836.jpg)
The Mad Cat MK II's primary weapons are a pair of EMRG "Galaxy" Series Gauss Rifles, each of which can strip off a ton of armor at six hundred and thirty meters. On a limited basis, Clan Diamond Shark sold unmodified Mad Cat Mk IIs to Inner Sphere factions, most notably the Draconis Combine and Federated Commonwealth, and also the Lyran Alliance bought an unknown amount of Mad Cat Mark IIs. Significant numbers of Mad Cat Mk II were sold to Clan Nova Cat, and the Mech served also in Clan Ice Hellion, Clan Jade Falcon, Clan Wolf-in-Exile in addition to Diamond Shark itself.
![mad cat mk ii mad cat mk ii](https://pbs.twimg.com/media/DHhvim8XUAAthoT.jpg)
Designed to be sold to fellow Clans, this rebuild of the Timber Wolf carries thirteen tons of ferro-fibrous armor while being one of most nimble BattleMechs of its class, yet still packing serious weaponry.ĭespite this, Mk II's most notable potential buyers, Clan Wolf and Clan Jade Falcon, did not purchase even a single unit, though they won some numbers in Trials.
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The sole rationale for the Mad Cat Mk II was to increase profits for Clan Diamond Shark after war with the Inner Sphere in the 3050s. It found moderate success and the Clan warrior went on to some level of fame in his home clan.The Mad Cat Mk II was in development for fifteen months by the time production began in 3061. Armed with fairly paltry weapons for its weight, the MCII-85 is notable for carrying 6 Improved Jump Jets of Inner Sphere make so that the mech can really move. This is a lightened version, made by a Clan warrior who was a little more interested in mobility than he was durability. The Mad Cat Mk II was in development for fifteen months by the time production began. Special Note: The Mad Cat MK II MCII-85 is a custom Community Content 'mech.